qHexWalker 0.0.1
Hexagonal Grid Pathfinding & Maze Visualization on Interactive Maps
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models Directory Reference
+ Directory dependency graph for models:

Files

 astar.cpp
 
 astar.h
 Bidirectional A* pathfinding algorithm for H3 hexagonal grids.
 
 dijkstra.cpp
 
 dijkstra.h
 
 h3Cell.cpp
 
 h3Cell.h
 
 h3MazeAdapter.cpp
 
 h3MazeAdapter.h
 
 h3MazeGenerator.cpp
 
 h3MazeGenerator.h
 Procedural maze generation on H3 hexagonal grids using Prim's algorithm.
 
 h3Model.cpp
 
 h3Model.h
 Qt list model for managing H3 hexagonal cells and pathfinding visualization.
 
 h3Target.cpp
 
 h3Target.h
 
 h3TargetsModel.cpp
 
 h3TargetsModel.h
 
 h3Worker.cpp
 
 h3Worker.h
 Worker thread for asynchronous H3 cell processing and pathfinding.
 
 helper.h
 
 iH3Data.cpp
 
 iH3Data.h
 
 pathfindingErrors.h
 Error handling strategy for pathfinding algorithms.