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qHexWalker 0.0.1
Hexagonal Grid Pathfinding & Maze Visualization on Interactive Maps
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Directory dependency graph for models:Files | |
| astar.cpp | |
| astar.h | |
| Bidirectional A* pathfinding algorithm for H3 hexagonal grids. | |
| dijkstra.cpp | |
| dijkstra.h | |
| h3Cell.cpp | |
| h3Cell.h | |
| h3MazeAdapter.cpp | |
| h3MazeAdapter.h | |
| h3MazeGenerator.cpp | |
| h3MazeGenerator.h | |
| Procedural maze generation on H3 hexagonal grids using Prim's algorithm. | |
| h3Model.cpp | |
| h3Model.h | |
| Qt list model for managing H3 hexagonal cells and pathfinding visualization. | |
| h3Target.cpp | |
| h3Target.h | |
| h3TargetsModel.cpp | |
| h3TargetsModel.h | |
| h3Worker.cpp | |
| h3Worker.h | |
| Worker thread for asynchronous H3 cell processing and pathfinding. | |
| helper.h | |
| iH3Data.cpp | |
| iH3Data.h | |
| pathfindingErrors.h | |
| Error handling strategy for pathfinding algorithms. | |